Tekken 6 (Japanese: 鉄拳6) is a fighting game developed and published by Bandai Namco Games. It is the sixth main installment in the Tekken franchise. It was released in Japanese arcades on November 26, 2007 as the first game running on the PlayStation 3-based System 357 arcade board. A year later, the game received an update, subtitled Bloodline Rebellion.
A home version based on the update was released for PlayStation 3 and Xbox 360 on October 27, 2009, becoming the first time a main installment was produced for a non-Sony console. It was later ported for the PlayStation Portable on November 24, 2009. The game was produced by Katsuhiro Harada, who aimed to give the fights a strategic style while remaining faithful to the previous games in the series.
Tekken 6 features bigger stages with more interactivity than its predecessors, such as walls or floors that can be broken to reveal new fighting areas. The character customization feature has been enhanced, and certain items have implications in some aspects of gameplay.
A new Rage system has been added, giving characters more damage per hit when their vitality is below a certain point. Once activated, a reddish energy aura appears around the character, and their health bar starts to flicker in red. The Rage aura can be customized with different colors and effects to appear like fire, electricity, and ice, among others.
Another newly-added gameplay feature is the "bound" system. Every character has several moves that, when used in a juggle combo, will cause the opponent to be smashed hard into the ground, bouncing them off the floor in a stunned state and leaving them vulnerable to another combo or additional attack. As of the Bloodline Rebellion update, successfully parrying a low attack will also put a character into a bound state.
The console versions (excluding the PSP version) also include an extra beat 'em up mode titled "Scenario Campaign", which bears similarities with the "Tekken Force" and "Devil Within" modes from previous installments. In this mode, the player can move freely in an environment similar to that of a third-person role-playing game. Players can also pick up weapons such as poles and gatling guns, along with lootable items, money, and power-ups which can be found inside crates that are scattered throughout the playing environment. Players can move freely between fights, but when a group of enemies is encountered, the gameplay switches to the traditional, two-dimensional Tekken style. This mode originally included offline single player only, but on January 18, 2010 Namco released a patch that allows online co-op for Scenario Campaign.
Tekken 6 |
A home version based on the update was released for PlayStation 3 and Xbox 360 on October 27, 2009, becoming the first time a main installment was produced for a non-Sony console. It was later ported for the PlayStation Portable on November 24, 2009. The game was produced by Katsuhiro Harada, who aimed to give the fights a strategic style while remaining faithful to the previous games in the series.
Tekken 6 features bigger stages with more interactivity than its predecessors, such as walls or floors that can be broken to reveal new fighting areas. The character customization feature has been enhanced, and certain items have implications in some aspects of gameplay.
A new Rage system has been added, giving characters more damage per hit when their vitality is below a certain point. Once activated, a reddish energy aura appears around the character, and their health bar starts to flicker in red. The Rage aura can be customized with different colors and effects to appear like fire, electricity, and ice, among others.
Another newly-added gameplay feature is the "bound" system. Every character has several moves that, when used in a juggle combo, will cause the opponent to be smashed hard into the ground, bouncing them off the floor in a stunned state and leaving them vulnerable to another combo or additional attack. As of the Bloodline Rebellion update, successfully parrying a low attack will also put a character into a bound state.
The console versions (excluding the PSP version) also include an extra beat 'em up mode titled "Scenario Campaign", which bears similarities with the "Tekken Force" and "Devil Within" modes from previous installments. In this mode, the player can move freely in an environment similar to that of a third-person role-playing game. Players can also pick up weapons such as poles and gatling guns, along with lootable items, money, and power-ups which can be found inside crates that are scattered throughout the playing environment. Players can move freely between fights, but when a group of enemies is encountered, the gameplay switches to the traditional, two-dimensional Tekken style. This mode originally included offline single player only, but on January 18, 2010 Namco released a patch that allows online co-op for Scenario Campaign.
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